In the game Dragon Raja you can determine the character’s statistics as you wish by preparing Cores build using Gems. The following are core tips and explanations for each Dragon Raja class.
There are 4 in-game gems
- Fire: INT
- Every 1 point adds 120 HP, MATK 5, Multistrike 2
- Water: INS
- Every 1 point adds 240 HP, MATK 2, AP 2, CDR 6
- Wind: DEX
- Every 1 point adds 240 HP, MATK 2, Crit 4, Multistrike 4
- Earth: CON
- Every 1 point adds 400 HP, PDEF 2, MDEF 2, Crit Resist 2
Each class in the game Dragon Raja will use a different Core build based on the statistics they need. Here are some core builds for each class:
Build Core Blademaster
- 9 Fire
- 5 Wind
- 2 Water
Because Blademaster generally acts as a tank / DPS and already has good basic statistics for HP / DEF, Earth is conditional and not really needed, but if you want Blademaster to be a true tank, Earth is needed. Fire and Wind to improve aspects DPS and Water for the CDR.
Build Core Gunslinger
- 9 Wind
- 5 Fire
- 2 Earth
Crit is very important for Gunslingers so they use a lot of Wind gems, and as DPS they need Fire. Because they also need additional HP / DEF, Earth is good for use.
Build Core Assassin
- 9 Fire
- 5 Wind
- 2 Water
Assassin’s main core is Fire because they are DPS. And also need additional Crit to maximize damage so that requires Wind.
Build Core Soul Dancer
- 8 Fire
- 5 Water
- 2 Earth
- 1 Wind (optional)
Soul Dancer requires MATK (for heal and buff) so they need more Fire. They also really need CDR from Water for spam skills, and increase HP / DEF defense so they also need Earth.
Comments